![]() There’s plenty of touches, like character portrait pop-ups having that distinctive PS1 wiggle, to a character that clearly takes inspiration from the look of Max Payne, a light Metal Gear Solid homage, and it’s all been blended together with a griminess that 90s New York was known for.Īs Bob returns to his crime cleaning game in the early 90s, he builds a crew of similarly talented cleaners around himself. ![]() It’s obviously been built in a modern Unity engine and there are areas that show this, but it’s deceptively retro looking. ![]() Now it’s all lower polycount characters, simplistic 3D character animation and relatively flat lighting and effects. Where the original had a pulpy 70’s art direction, somewhat reminiscent of cartoons and comics, the sequel leaps forward to the 90s. Serial Cleaners is that kind of sequel, jumping from having just one protagonist to four, and while it’s still a single player action-stealth crime scene cleaner, there’s now a greater focus on story and a darker tone to the crime drama running through it.įive years on from the release of Serial Cleaner and the sequel comes with a new tone and style. ![]() It’s rarely used, but when you see it, you know what you’re getting: more. When it comes to sequel naming conventions, one of my favourites is pluralisation. ![]()
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